Dynamic mesh motion deformation
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Hi, I have some problems with the dynamic mesh and would like the help of colleagues.
I'm implementing in my model a movement of pistons via profile in 1/8 cylinder. The movement itself is correct, however I have some difficulties in moving the mesh. I still haven't been able to do a full cycle. I'm using the dynamic mesh settings shown in the figures. The problem that persists is mesh deformation at the corners of the cylinder. What can I do so that this problem is minimized and floating point errors do not occur |
Hi Graçano, i'm with some simmilar problem. The edge of the curved part is giving the same deformation and giving negative volume. I honestly don't know how to help you, I hope the other members of the forum can help you. Post the solution to your problem, maybe it will help me too.
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