[GAMBIT] Can't refine face mesh enough

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 April 3, 2009, 13:37 Can't refine face mesh enough #1 New Member   Matthew Join Date: Apr 2009 Posts: 12 Rep Power: 10 Sponsored Links I am attempting to model an aircraft probe that is a rather complex shape. I have an image below: I have manipulated the face meshes to get worst element skewness to around 0.7, but due to the sharp tips (below), I can't improve beyond that. This is with the tips being meshed on a 0.25 spacing. I have a boundary layer attached to the faces of the entire probe, which starts at .5 and grows at 1.4 for 8 layers. When I attempt to volume mesh this (subtracted from a cube), using T-grid, it always fails, telling me to check skewness in areas of small gaps. No amount of refinement seems to get it to work. The only way I have successfully meshed it was when I used stairstep. However that ignores the boundary layer and produces a highly skewed volume mesh. Any tips or tricks on how to approach this would be greatly appreciated.

 April 3, 2009, 13:55 #2 Super Moderator     Maxime Perelli Join Date: Mar 2009 Location: Switzerland Posts: 3,232 Rep Power: 34 Merge the 2 faces in front of your geometry, it will delete the diagonal edge which generates the small angle (and produces high skewness). Do the same at the adjacent side (right side on the picture) with the other diagonal edge.

 April 3, 2009, 14:48 #3 New Member   Matthew Join Date: Apr 2009 Posts: 12 Rep Power: 10 awesome, thanks. Quick question. Could I merge the other two flat faces with the front one too without losing the shape of the tip?

 April 3, 2009, 15:02 #4 Super Moderator     Maxime Perelli Join Date: Mar 2009 Location: Switzerland Posts: 3,232 Rep Power: 34 Gambit won't allow you to do that, because the edge is needed to describe the shape. What should be the aim for this? if the diagonals are gone, you are in the case of 90° corner (ideal) But you can try (save before)

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