|May 13, 2010, 11:50||
Subtraction of a circle from a rectangle,Gambit
Join Date: Mar 2010
Posts: 31Rep Power: 9
I am working on heat transfer from a buried pipe and I am simply representing it as a circle in a rectangle (2D) in Gambit, I am confused on how to subtract the circle from the rectangle.
When I subtract the circle and retain it, when I check my edges I find an extra edge created, so now I have 2 edges representing the pipe.
Otherwise, when I subtract the circle from the rectangle and do not retain it, I no longer find the face representing the circle, this seems right to me but I just wanna make sure I am on the right track.
Also I wanna make sure I do not have to mesh the circle face right?
Any help will be appreciated.
Thanx in advance.
|May 17, 2010, 01:02||
Join Date: Mar 2009
Posts: 3,186Rep Power: 33
your second attempt seems to be the right one (disk not retained), especially if physics in the disk isn't an interest
In memory of my friend Hervé: CFD engineer & freerider
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