merging two faces without losing mesh
Hi, whenever i merge two faces adjacent to each other which are already meshed, i lose the mesh upon merging. How do i avoid that?
Firstly, I am making them as two separate faces before meshing to get a better mesh. But when i merge them (after meshing) , I lose the mesh ! :mad:
I need to merge them before sweeping into a volume cause im getting errors in volume after sweeping!
I believe you cannot escape to it.
What is the problem with sweeping volumes?
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