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January 14, 2011, 07:47 |
How to make 2d mesh for this problem?
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#1 |
Member
s Kumar
Join Date: Jul 2009
Posts: 50
Rep Power: 16 |
Hi everyone.
I have to solve a problem of a swimmer with two paddles and body. It is a two dimensional problem. This three linked swimmer swimming in highly viscous liquid by beating its wings. How to create mesh for this? Please some one help me.. Thanks in advance |
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January 15, 2011, 15:19 |
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#2 |
Senior Member
Simon Pereira
Join Date: Mar 2009
Location: Ann Arbor, MI
Posts: 2,663
Blog Entries: 1
Rep Power: 47 |
I don't have any experience with this sort of mesh morphing, but I hope you get the help you need.
However, I really don't think you can make this work with only three links... In theory, I think you would need at least 5 links to prevent the return motion from just pushing your swimmer backward again... Unless maybe you had some sort of sawtooth skin that would resist the pushback, but allow the push forward... I am pretty interested to see how this turns out. |
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January 15, 2011, 20:45 |
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#3 |
Member
s Kumar
Join Date: Jul 2009
Posts: 50
Rep Power: 16 |
Thanks PSYMN for ur reply.
I understand your concern regarding reciprocal motion. This is what "scallop theorem" deals with. This motion is possible only in very low reynolds number where there is no inertia. My problem is making mesh suitable for this swimmer. My experience with meshing and geometry is very less. I request someone to guide me. Last edited by doctsh; January 15, 2011 at 23:48. |
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