Entries for October 29, 2012
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Posted October 29, 2012 at 13:53 by diamondx
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nice trick from simon:
Quote:
Originally Posted by PSYMN
Another good "trick" is to create quad elements in the right pattern...
You can create elements manually under the Edit Mesh tab.
Just lay them out to form the shape you want, including that little Y block region.
Then Extrude them up into Hexa blocks.
Then File => Blocking => Load from Unstructured mesh will turn those into a blocking file.
Then associate that blocking with
...
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