This is a average on the cutting plane
Quote:
Originally Posted by
gigilentini8
Dear FOAMers,
can you confirm me that the function object below in ControlDict is the correct and fastest way to calculate average over cutting planes in a 3D simulation during runtime?
it seems to work but I'm not 100% sure about the results...
Code:
functions
{
cuttingplane_average
{
type faceSource;
functionObjectLibs ("libfieldFunctionObjects.so");
...