|June 30, 2014, 11:35||
Underwater Collision Simulation
Join Date: Sep 2013
Posts: 18Rep Power: 5
Is it possible to model Underwater collision of two simple bodies e.g two spheres of same material.
I am interested in determining how the added mass and drag affect the collision.
The forces during collision on each body.
Is it possible to simulate in CFX?
If yes I would like to know the workflow for such a problem in workbench.
|June 30, 2014, 18:49||
Join Date: Mar 2009
Location: Sydney, Australia
Posts: 13,071Rep Power: 101
If the bodies are rigid then you can do this with mesh motion and/or 6DOF solver with some CEL controlling the body motion.
If the bodies deform then you need to consider an FSI simulation.
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