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-   -   Flow Boiling (https://www.cfd-online.com/Forums/cfx/167694-flow-boiling.html)

Ramin.Mashayekhi March 7, 2016 04:08

Flow Boiling
 
Hello guys
I am new at CFX
I am going to simulate flow boiling in a channel and I have lots of questions.
1) is there any other models for simulating boiling? (i just know RPI)
2) Can I use RPI for horizontal channel ?
3) Is it possible use RPI for rectangular channel or it just for tubes?
4) CFX or Fluent , which one is better for simulating Boiling?
Thanks in Advance

Amar Kad March 12, 2016 13:16

Hi Ramin
Both fluent and cfx have the ability to simulate flow boiling but i prefer fluent for flow boiling while CFX uses for turbomachinery simulation
i have the same problem now and i use CFX for solving boiling of flow
if you have any advise for me say it for me
thanks

rampal November 20, 2017 23:53

Horizontal flow boiling
 
Hi Friends, I'm doing horizontal flow boiling simulation in fluent, but not getting converged solution. Initially the residuals are going down well but the simulation got diverged after some iterations. I'm using eulerian wall boiling model for this problem. Have anyone done this type of problem ? I need your valuable help to solve this problem.

I have successfully done this for vertical pipe flow.

JuPa November 24, 2017 07:44

Don't use the segregated solver. Couple the volume fraction inside the same matrix as velocity and pressure. This improves convergence by a lot. At the same time you need to use a physical time scale representative of your bubble departure frequency. I.e. very small time steps (order 1E-4).

I got even better convergence by introducing a false source term and adding a large linearization coefficient.

ghorrocks November 25, 2017 05:38

I think Ram is talking about Fluent and I don't think all those options are available in Fluent.

Ram: If your post is about fluent then please post on the fluent forum.

JuPa November 27, 2017 09:03

I think you can still do those things in Fluent. But Fluent being Fluent it'll be 1000% more difficult to implement compared to CFX. Might also include some absurd UDF and a billion hours of trial and error tinkering with under relaxation factors.


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