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Old   March 16, 2004, 18:28
Default Symmetry Plane boundary conditions
Tudor Miron
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Should I use Symmetry condition for my SimP or better make it - wall - free slip? Also what is better for "ground plane"? I use make it free slip - wall but may be I should make it wall moving at same speed as "Inlet"? As in reality gound plane under race car is moving with about same speed as oncoming air....

Thank you Ted
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Old   March 17, 2004, 01:12
Default Re: Symmetry Plane boundary conditions
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Symmetry is the better condition to use when you are running say 1/2 of the car. Use symmetry on the slice plane through the car.

You are correct about the ground. There should be a minimal boundary layer coming up to the car. You can use a moving no-slip wall to simulate it.


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