cfx free surface
I am trying to model (2d) a circle situated at the limit of the free surface (one half is in air the other half in water), i followed the free surface tutorial in cfx (2d bumb) changed only the height of water at the inlet and outet (to the same value) but i dont get any results (solver crashes after 4 iter). Are there any other parameters that i have to change compared to the tutorial?
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