CGNS mesh and CFX 10.0
Hi all, I have a home-made 2D mesh (ie, 3D mesh with olny 1 cell layer along Z direction) in CGNS format. It is a single block structured mesh, with 5 regions corresponding to 5 of the 6 faces of the block (defined by a ZoneBC node, in the cgns file). This mesh has been checked with ADFViewer to be correctly written and was working in CFX-5.7.
Now I am trying to import this mesh in cfx-pre 10.0. This time, it is not imported correctly: several "Intersecting 2D" regions appear instead of the previously defined regions. Funny enough, cxf-post 10.0 displays the mesh the right way. Moreover, this happens only with 2D meshes: two layers of cells are imported. Does anybody knows if there is a problem in CFX, importing cgns? Thanks in advance. |
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