Using mode shapes for mesh update
Hi all,
I'm looking for a way to setup a FSI simulation using CFX based on a reduced order model approach. I'd like to use a set of mode shapes to drive the mesh motion. I'm aware about an application using Fluent in which the mode shapes are imported into Fluent using an add-on (RBF Morph), that is a meshing morphing tool that makes the grid implicit elastic and updates the mesh coordinates by evaluanting them in the modal space. Does anyone know if it possible to do something similar using CFX i.e., to set a mesh motion based no mode shape results extracted from a modal analysis? Thanks in advance! |
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