Point heat sources
Hello, I am currently modelling buoyancy-driven natural ventilation. Until now I used to draw a patch on the ground and apply a W/m^2 to the patch which was defined as a wall. I was wondering is it possible to have a point heat source? I mean instead of it being a small piece of wall on the ground can I define a point heat source? And if yes, how exactly can I do it? Thank you.
CFX can do point sources. Look in the documentation.
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