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How to read 3D trajectory for DEFINE_CG_MOTION

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Old   October 3, 2013, 11:26
Default How to read 3D trajectory for DEFINE_CG_MOTION
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Hi everybody,

I'm using a UDF with DEFINE_CG_MOTION to define the movement of an object in a 3D fluid domain. The path followed by the object is irregular so I wonder if there is a way for the macro to read a vector of positions instead of a mathematical description?

Thanks a lot
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