Heat source on variable surface
Hello.
I want to conduct ice melting simulation. I've created volumetric heat source (w/m^3) which is limited by certain radius and height condition: Code:
if ((prom<=r)&&(yc>=0.0009)&&(yc<=0.001)) http://i.imgur.com/Olv17uw.png In the picture you can see deformed ice surface. I think that I need to write condtition which will define that source should "follow" ice surface. Now it seems like heat source affects air - that's why temperature rise to such high values. I got the idea to add another condtion - source should act only when the density is at specific value. But on the other hand i should know what are the coordinates of free surface - source should have same "depth" across surface. Can anybody gave me a hint where to find solution or promt some UDF example? I don't need exact solution - just example how to track such kind of surface changes. |
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