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MASOUD March 22, 2010 15:42

Multiple UDFs Compilation Procedure
I would like to know how can I hook-up and compile several UDFs into the Fluent?


TDi March 23, 2010 12:39

I think it is pretty straightforward to import multiple UDF's.
Use the Add... button to load as many different source code (*.c) files as you like. Each source code file can contain multiple DEFINE_ macros.
Click Build... to compile them. Errors are reported to the main window.
Click Load to make them available for linking to dynamic meshes.

MASOUD March 23, 2010 13:00

Thanks...right, simple it is.

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