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January 27, 2012, 02:58 |
DPM particle breakup
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#1 |
New Member
JH
Join Date: Jan 2012
Posts: 4
Rep Power: 14 |
Hi,
I am trying to model the breakup of inert particles when impacting with walls in a user defined boundary condition (DEFINE_DPM_BC). Is it possible to make two or more particles from one single particle after an impact? I know that the particle's id is the pointer *p, but how can I create new particle ids? Until now, I am only able to change the particle's diameter and velocity components and save the number of particles in a parcel in a user defined scalar. The problem is, however, that the particles in this parcel follow the same trajectory. Thanks in advance Seppl |
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October 25, 2012, 07:47 |
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#2 | |
New Member
Mori
Join Date: Oct 2012
Posts: 9
Rep Power: 13 |
Quote:
I've read your comment and understood that you know how to allocate some particles in a parcel. i'm working on a DPM project and I don't know how to assign for example 100 particles to a parcel. Would you help me? thanks, |
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Tags |
dpm, particle id, return path_active |
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