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Cinema hall simulation

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Old   December 11, 2012, 02:46
Default Cinema hall simulation
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Georgi Angelov
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Hello,

I made a model of a hall in Gambit, meshed it after 1000000 tries, load it into Fluent and start to make a simulation. The project is at the University and it is a ventilation system of a cinema hall. My velocity inlets are at the top,lower top and the front wall,my outlets(outflows) are at the stairs.Velocity of the inlets 2 m/s, 2.3 m/s and 1.4 m/s. My professor told me that I have to get solution converged after about 400 iterations or 600 may be. I made 2100 iterations and I still cannot get solution converged. I set K-e viscous method with RNG. Flow,turbulence and energy equations, the discretization of momentum,turbulence kinetic energy,energy,dissipation rate and energy are second order upwind. I cannot figure out where is the problem, may be :
1.More iterations need
2.I change the steps of the pathlines and it shows a lot more pathlines.
3.I made a sweep surface at the stairs z=2.13 and the velocity is still low.
Thank you in advance for your help.
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Old   December 11, 2012, 02:50
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This are the pictures of the vectors,pathlines,the model and sweep surface.
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Old   December 11, 2012, 02:53
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http://www.2shared.com/photo/kpbt-MlV/Temperature.html temperature pathlines
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Old   December 11, 2012, 04:54
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Have you tried starting with gravity at a lower order of magnitude and increasing it? (say 9.81e-3, then 9.81e-2 etc)

In simulations where gravity is a dependant variable (because of buoyancy etc) it can often struggle to converge with the gravity set at 9.81 right from the start.
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Old   December 11, 2012, 04:56
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Also: What are your under-relaxation factors?
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Old   December 11, 2012, 05:17
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Quote:
Originally Posted by jamesg3373 View Post
Have you tried starting with gravity at a lower order of magnitude and increasing it? (say 9.81e-3, then 9.81e-2 etc)

In simulations where gravity is a dependant variable (because of buoyancy etc) it can often struggle to converge with the gravity set at 9.81 right from the start.
Thank you for your replies. I'm new to Fluent. Where I can set the order of magnitude of the gravity. And What is under relaxation factors? Thank you.
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Old   December 11, 2012, 06:29
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Quote:
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Thank you for your replies. I'm new to Fluent. Where I can set the order of magnitude of the gravity. And What is under relaxation factors? Thank you.
The settings for gravity can be changed under "General" and the under-relaxation factors are under "Solution Controls". They determine the maximum amount any term can change in one iteration. Try reducing your momentum and pressure values in order to converge better.
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Old   December 11, 2012, 09:40
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Quote:
Originally Posted by jamesg3373 View Post
The settings for gravity can be changed under "General" and the under-relaxation factors are under "Solution Controls". They determine the maximum amount any term can change in one iteration. Try reducing your momentum and pressure values in order to converge better.
Pressure = 0.3; Density= 1; Body forces= 1 ; Momentum=0.7; Turbulent kinetic energy=0.7 ; Turbulence dissipation rate=0.7 ; Turbulent viscosity=1; energy=1. So I have to reduce pressure=0.2 and momentum=0.6 may be?
And about gravity I found it at Define>Operating conditions>gravity> to put gravitational acceleration of x,y or z ??
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Old   December 11, 2012, 09:43
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http://www.2shared.com/photo/vFFWu5I...-Momentum.html Before change
http://www.2shared.com/photo/-cdEnw-...um-After_.html After change
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