Fluent Dynamic Mesh query
Hi,
I am new to using dynamic mesh I would like to know more about the fluent dynamic mesh. As far as i understand its a Lagrangian mesh which is being updated at every time step. I have gone through some of the examples e.g falling box. I see that it is using 2 meshes one around the box and other outside the boundary layer of the box. & UDF is updating density and speed of sound with every time step. I would like to know how exactly the simulation is working? How mesh is being updated by udf? |
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