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How to create a laser shadow when it irradiates to a spherical powder. |
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October 30, 2017, 22:52 |
How to create a laser shadow when it irradiates to a spherical powder.
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#1 |
New Member
Yiqi Feng
Join Date: Jul 2017
Location: China
Posts: 5
Rep Power: 9 |
Hi friends, I am trying to model a heat source model which has a shadow where the laser can’t reach. The scheme is like the attachment.
psb.png I tried a method that to trace the interface. But I must get the maximal z coordinates and apply the heat source at this position. But in the macro DEFINE_ADJUST, it’s very difficult to get the maximal z. Also, I use the melting&solidification model, so the powder can be melted when it reach the liquid temperature. The interface should change during the calculation. How can I solve this problem. It’s very important for my simulation. Can anyone help me. Thank you! Last edited by AlvinF; November 5, 2017 at 21:01. |
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November 5, 2017, 21:02 |
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#2 |
New Member
Yiqi Feng
Join Date: Jul 2017
Location: China
Posts: 5
Rep Power: 9 |
Does anyone know how to solve my problem?
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laser, udf |
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