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fluent species bug

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Old   November 8, 2017, 19:15
Default fluent species bug
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Hello everyone,

I try to simulate a combustion chamber with 4 burners. One of them shall be switched off. So I changed the BoCo for that burner to wall. But after a few iterations there is CH4 and a combustion at that burner. I can't imagine where the CH4 comes from. I use Partially-Premixed-Combustion with ECFM.
Does anybody have an idea how to fix this? Patching didn't help.

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