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Time dependent changing geometry

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Old   September 8, 2021, 08:43
Default Time dependent changing geometry
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Is it possible to use Fluent for a time dependent simulation in which the geometry (and meshing) changes in time? The purpose is to model a solid object transported by water through a pipe. So there will be a two way coupling between the solid object and the fluid.
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Old   September 8, 2021, 10:15
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Yes - for example, six degrees of freedom (for undeformable) or fluid-structure interaction (for deformable) bodies.
For the mesh - dynamic mesh or overset mesh.
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