volume generation
Hi,
I'm experiencing some problems in volume generation. I have this neu.gz file which I import to gambit and it's a 2D mesh. I'm trying to construct a cylinder using the sweep real faces command by the means of a rigid sweep and specifying a vector. But I get a error msg that says "cannot perform function on xxxxxx-face with associated non-real geomety". What is the problem??? Regards, Kate |
Re: volume generation
there must be some virtual geometry in your model, if you check either your volume or face or edge, you will find some are lable like v_edge.xx, v_face.xx.
|
Re: volume generation
If you import a mesh into gambit, it becomes virtual (!!) geometry. Virtual says, that you do not have the full functionality of gambit for further operations, such as sweeping, uniting... 1.) Try "sweep edge" or "rotate edge". I think, this works with virtual geometry. After rotating or sweeping build a volume. 2.) try "convert virtual-real" in "faces". If this works you can try to sweep the real face
Frank |
Re: volume generation
The second way is the export of acis file and re-read it in new task. This step deletes the virtual entities.
Best Regards |
Re: volume generation
But this often does not work: if you read the (exported) sat-file, GAMBIT hangs up.
|
Re: volume generation
Of course, because the basic geometry is damaged. 1) Then it is problem with iges translation. Sometimes you can get some information on shade model, because distorted faces are in wireframe model, not shade. 2) Those faces are not converted in real geometry. Then you must convert the edges and recreate new real face. 3) When the face is very curved the best way is to split it and then convert the edges in real.
Pa.St. |
Re: volume generation
Frank,
I've tried the methods that u've suggested but they still dun work. Would u like a copy of my grid file? pls email me ASAP. Thanx a million. |
Re: volume generation
Yust before one question: why so complicated ? a meshed cylinder is made in gambit in 5 minutes. Frank
|
volume generation
Frank,
That's why I think you've gotta see the mesh. It's a flat 2d almost circular mesh with 3 zones. As I've asked you earlier, would you like to have a copy of it? I've been told to reconstruct 3d volume by inputing the grid coordinates all over again, but that's really ridiculous and I think gambit def has the funtions to do it. It's just that I dun knoe how. Thanx. |
Re: volume generation
ok, I'll try it.
|
All times are GMT -4. The time now is 16:43. |