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November 28, 2002, 11:20 |
animating unsteady flows
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#1 |
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I would like to create an animation of unsteady flow by using commands every timestep to display a contour plot and then write the hardcopy. I know how to do this but need to know if it is possible to change the camera position and target to be a function of the timestep. I have an object which is rotating in a fluid and would like to have an animation of the static pressure distribution on this object as if the camera were stationary relative to the moving object.
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November 29, 2002, 13:14 |
Re: animating unsteady flows
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#2 |
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if you want to capture animations in terms of 'time steps' you need the post processing software - FLUENT/post. Fluent6 does not give the option of choosing time steps when compsoing a scene.
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December 2, 2002, 06:07 |
Re: animating unsteady flows
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#3 |
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thanks for replying. I have managed to get round this problem by defining a variable which I set to the current time and then using the commands to update the time at the end of each timestep. As I have a value for the time then i can use this in the commands which set the camera position. Althought this is working it seems a cumbersome way of doing this as i have to change the function for time if i change the timestep or redefine it is i interupt the calculation and restart it.
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