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UDF, dynamic mesh motion

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Old   September 15, 2004, 05:42
Default UDF, dynamic mesh motion
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I am trying to write a UDF where the mesh motion is a function of the pressure on the wall that the DEFINE_CG_MOTION macro points to and the pressure on another wall. How do I retrieve the information for the other wall. I have been trying to use the Lookup_Thread macro but i keep getting this error in the compiler:

incompatible types - from 'struct dynamic_thread_struct *' to 'struct domain_struct *'

Am i using the wrong method of retrieving this data?
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