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sinusoidal wall BC using a UDF

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Old   November 4, 2004, 14:08
Default sinusoidal wall BC using a UDF
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has any one used the macro DEFINE_CG_MOTION for defining a moving wall, in this case with a sinusoidal motion? The manual says that this particular UDF can be run only using the "Compiled" option. I understand that Microsoft VC++ is required for this. me and my friends are still having trouble in using VC++, does the compiler have to be in the same directory as the case, source and udfconfig.h files? any help is greatly appreciated.

thanks, Aravind
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