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Old   November 8, 2005, 21:25
Default Moving Boundary
Felix Tae
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I would like to model a cylinder with a moving piston in Fluent. Is there anyone knows a good resource of it? I could not figure out how to do that in Fluent. (So it the modelling it in Gambit, the meshing routine.)

Thanks a lot.
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Old   November 9, 2005, 17:35
Default Re: Moving Boundary
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I think this is the problem for dynamic mesh procedure - there is special kind especially for such kind of movement. Have a look into documentation at "10.6.10 Using the In-Cylinder Model"

Hope it helps a little.

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Old   November 10, 2005, 02:05
Default Re: Moving Boundary
Manoj Kumar
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You can use a combination of sliding and dynamic mesh to model a moving piston inside a cylinder.

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