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Gambit TUI : how to find a vertex coordinate ? |
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I'm adding a new geometry to an old one with a parametric journal.
But before, I would like to find the "highest" point on the Yaxix [0 Ymax 0] on the basis geometry. Does anybody knows how to check the Ycoordinate of each point ? I would like to use this kind of methodology: Ycompar=0 and Xi=0 do for i=0 to the end (I don't know how to find the end yet!) if Y(i)>Ycompar then Y(i)=Ycompar return the name of vertex (x=0, y=ymax) Any idea ? thanks ! |
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