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nasser June 21, 2006 01:24

direct import proEngineer
 
Hi every body How can I find special licence about gambit for direct import in ProEngineer. Thanks

mAx June 21, 2006 06:24

Re: direct import proEngineer
 
import your file direct with STEP. No need y special license.

Jason June 21, 2006 07:35

Re: direct import proEngineer
 
I've worked with the Direct Import for Pro/E about a year ago, and unless they made major improvments, it only imports virtual geometry, and questionably at that. I agree with mAx... use the Step import. Much more reliable, imports real geometry, and no special license needed.

Jason

nasser June 25, 2006 01:58

Re: direct import proEngineer
 
Thanks for your comments but in Gambit manual discribed when you use direct import, there isnt short edges in model in gambit but there is when import with step file thanks

Jason June 25, 2006 14:53

Re: direct import proEngineer
 
But the geometry is close to useless because it's virtual. And I know they claim that it the direct import cleans up a lot of the geometry, but when I was using it, I never saw that. The problem wasn't with Gambit, or the step format. The problem is in the nature of the work that Pro/E is designed for. Yes it can handle complex surfaces and such, but not as well as some other packages. And the relative tolerancing in Pro/E can be a huge pain for complex surfaces. If you're getting a lot of short edges in your step import, the geometry won't be much cleaner coming in through the direct import (based on my experiences using the direct import from Pro/E... other modeling packages may work better... actually, I've heard that UG and Catia are way better than Pro/E when it comes to complex shapes and surfaces, but both packages suffer in other areas).

There are options that can help cleanup your step import. You can try the heal geometry and make tolerant options when you import the geometry. There's no cure-all for moving complex geometry from one program to another.

Hope this helps, and good luck, Jason


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