UDF CG_MOTION rotation dynamic mesh
Hi all,
I am trying to rotate a geometry using an UDF file which provides the function: DEFINE_CG_MOTION. I have a cylinder which is rotated 15 deg about the x-axis. I want to rotate it as a solid body. The real geometry is much more complicated, and I need to use dynamic meshing, which is why I need the CG_MOTION UDF. In the UDF I use the statement: NV_D(cg_omega, =, omega_x, omega_y, omega_z); If I just provide omega_z, the entire cylinder rotates about the z-axis, naturally. If I want the cylinder to rotate at any given angular frequency, omega, I multiply omega with a unit vector which points along the length of the cylinder. This doesn't work. The cylinder just rotates around its Center of Gravity point by the values given in cg_omega, and not using it as a rotational vector, with the rotation perpendicular to it. I tried to adjust the 'Center of Gravity Orientation' in the 'Dynamic Mesh Zones' panel, but this has no effect. Heeelp :) Best regards Mads |
rotation about z axis
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hi dear mads...
long ago you were studying a case that contained rotating a cylinder about z axis,now i'm working on something like that,i sent you two images that both of them are kind of peristaltic pump,i want to rotate two/one small cylinder about z axis,i should write an udf but actually i dont know which command can make yhis simple movement for me,i will be thankful if you could help me out :) looking forward to ur help. |
hi , i needed help to do a cfd of a rotating propeler . i need a udf for it. anybody plz help me out here. looking forward
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