Dynamic Mesh : rigid body +deforming boundary
Does anybody know if it is possible to mix the "rigid body" and "deforming" type conditions (dynamic mesh)on a specified boundary ? You can do both separately, but together... Or maybe with the "User defined" type ?
Re: Dynamic Mesh : rigid body +deforming boundary
if you write a UDF prescribing the boundary motion with both the rigid body and deforming action then theres no reason it shouldnt work that I can see.
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