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Hallo and a happy new year,
for my UDF, which I am writing I need to have a description of the following definition of the Plane pointer: %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%% typedef struct plane_struct { real norm[3]; float pt[3]; real current_side; real d; /* distance from origin */ char *sort_file_name; FILE *sort_file; struct plane_struct *next; } Plane; %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%% I got it from the dpm.h. For instance, I suppose that the expression 'real norm[3]' defines the normal-vector of the plane the pointer is pointing at. However, I do not know the meaning of the other definitions. Does somebody know better? Where can I look these definitions up? My aim is to identify a plane which was hit by a particle. Any information could help me. Thanks for reading my problem, bye, Julian |
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