Standard (human)body CAD-implementation?
I am going to make a 3D model of a wingsuit and then run simulations using cfx or fluent. Does anyone know if there exist a sort of a "standard" human body for implementation into a CAD-program such as Autodesk Inventor?
Wingsuit Simulation with CFD
CAESAR: Civilian American and European Surface Anthropometry Resource Project
You can search for "human body cad" and get the following link:
or probably better search for "human body character model". There you get some tutorials how to use "blender" for this task.
A commercial package which does what you want is Maya. Just search for "maya cloth".
Thank you very much.I do have a CAD Model,i have done all of that by scanning a basketballist,importing the point cloud into a CAD program,and obtaining my model,i am new to ANSYS and i do have lots of problems with its settings:
We want to compare the CFD results with wind tunnel files
Inlet and outlet boundries should be stored far from the object, to what extent?
How much is the reference pressure? Is it atmospheric 101325 Pa?
Is Mach. Number 0.7?
The wind tunnel operating conditions for validation of experimental data provide the entire temperature range from how much? T0 =?
Total energy is Heat Transfer option?
Turbulence and Shear Stress Transport k-epsilon?
How much is Angle of Attack at wingsuit in wind tunnel tests?
For Mass and Momentum Cart. Vel. Components?
How high is flow direction?
In Turbulance: Intensity and Eddy Viscosity Ratio?
In Heat Transfer: Static Temperature =?
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