Time varying non uniform velocity gradient, groovyBC?
Hi all,
As the title says, I have to impose a non uniform velocity gradient on a given patch that will vary for each iteration based on another variable. I searched a bit to find a similar boundary condition that I could modify to achieve what I want ... but didn't find anything interesting except "fixedFluxPressureFvPatchScalarField" which is still far from what I want. I also read a bit about groovyBC (skaw4foam), but I'm still not convinced that it would be the best choice. I'm certainly not the first one dealing with such a boundary condition.. What would you suggest ? |
Quote:
I think that you either program such a boundary condition yourself or use groovyBC. An intermediate solution would be codedFixedGradient, but last time I checked there was no such BC (and using other fields is way easier in groovyBC ... I think) |
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