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[OpenFOAM.org] problem in paraview after changing version

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Old   January 25, 2020, 17:00
Default problem in paraview after changing version
  #1
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james freak
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Hi,

First, I'm new on OpenFOAM, here is my problem: (I'm using WSL)

One month ago, I installed OpenFOAM v5 and all worked fine, but for what I have to do, I have to use OpenFOAM v7, so I uninstalled the v5 and installed v7 (I followed what is written here: https://openfoam.org/download/windows-10/ ).
Everything works until the command:
Code:
gedit &
Then I get the following message:
Code:
(gedit:555): GLib-GIO-CRITICAL **: 17:17:39.667: g_dbus_proxy_new_sync: assertion 'G_IS_DBUS_CONNECTION (connection)' failed

(gedit:555): dconf-WARNING **: 17:17:39.722: failed to commit changes to  dconf: Failed to execute child process “dbus-launch” (No such file or  directory)

(gedit:555): dconf-WARNING **: 17:17:39.734: failed to commit changes to  dconf: Failed to execute child process “dbus-launch” (No such file or  directory)

 (gedit:555): dconf-WARNING **: 17:17:42.907: failed to commit changes to  dconf: Failed to execute child process “dbus-launch” (No such file or  directory)
Well as I can't find what it means, I pursued and try the pitzDaily tutorial to see if it works. It seems that everything works except when I am trying to look at the results using command "paraFoam", I get the following message:
Code:
Created temporary 'pitzDaily.OpenFOAM'
QStandardPaths: XDG_RUNTIME_DIR not set, defaulting to '/tmp/runtime-user'
failed to get the current screen resources
And then paraview (v5.6.0) opens, but it seems that my CPU is used for post processing instead of my GPU so it is extremely slow and I can't do anything.


My questions are:

1)how can I make paraview run on my GPU insted of CPU ?
2)what is the error message I get when writting "gedit & ", and what is the meaning of this command ?


Thank you for your time.
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Old   January 28, 2020, 19:21
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Svetlana Tkachenko
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1. Is it this bug? They suggest to run "export DISPLAY=:0", and/or check what versions of packages are installed.
2. "&" sends the task to background. This means you can continue to use your terminal and run more commands while gedit is open. I believe the warnings from it are harmless: some minor gedit features pertaining to dbus (src - link to dbus at Wikipedia) may be unavailable.
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Old   February 1, 2020, 09:55
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james freak
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Yes this is this bug,

I have stricly followed the installation procedure

And so running "export DISPLAY=:0" changes nothing.


My Paraview version is 5.6.0

I have seen in paraview "about Paraview" that my OpenGL Rendere is : llvmpipe (LLVM 8.0, 128 bits) instead of the name of my GPU. My OpenGL version is 3.3 (Core profile) Mesa 18.3.4

Is it possible to change that ?
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Old   February 13, 2020, 20:59
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Svetlana Tkachenko
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Quote:
Originally Posted by me45 View Post
Yes this is this bug,

I have stricly followed the installation procedure

And so running "export DISPLAY=:0" changes nothing.


My Paraview version is 5.6.0

I have seen in paraview "about Paraview" that my OpenGL Rendere is : llvmpipe (LLVM 8.0, 128 bits) instead of the name of my GPU. My OpenGL version is 3.3 (Core profile) Mesa 18.3.4

Is it possible to change that ?
Could you possibly run "glxinfo" and post the output here?
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Old   February 17, 2020, 13:59
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james freak
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when I run "glxinfo", I get:
Code:
name of display: :0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
    GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_visual_info,
    GLX_EXT_visual_rating, GLX_OML_swap_method, GLX_SGIS_multisample,
    GLX_SGIX_fbconfig, GLX_SGIX_hyperpipe, GLX_SGIX_swap_barrier,
    GLX_SGI_make_current_read
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_context_flush_control, GLX_ARB_create_context,
    GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile,
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
    GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample,
    GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile,
    GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float,
    GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context,
    GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
    GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
    GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
    GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
    GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
    GLX_SGI_swap_control, GLX_SGI_video_sync
GLX version: 1.2
GLX extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_query_renderer,
    GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
    GLX_SGI_make_current_read
Extended renderer info (GLX_MESA_query_renderer):
    Vendor: VMware, Inc. (0xffffffff)
    Device: llvmpipe (LLVM 8.0, 128 bits) (0xffffffff)
    Version: 19.0.8
    Accelerated: no
    Video memory: 15312MB
    Unified memory: no
    Preferred profile: core (0x1)
    Max core profile version: 3.3
    Max compat profile version: 3.1
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 3.0
OpenGL vendor string: VMware, Inc.
OpenGL renderer string: llvmpipe (LLVM 8.0, 128 bits)
OpenGL version string: 3.1 Mesa 19.0.8
OpenGL shading language version string: 1.40
OpenGL context flags: (none)
OpenGL extensions:
    GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend,
    GL_AMD_multi_draw_indirect, GL_AMD_seamless_cubemap_per_texture,
    GL_AMD_shader_stencil_export, GL_AMD_shader_trinary_minmax,
    GL_AMD_texture_texture4, GL_ANGLE_texture_compression_dxt3,
    GL_ANGLE_texture_compression_dxt5, GL_APPLE_packed_pixels,
    GL_ARB_ES2_compatibility, GL_ARB_ES3_compatibility,
    GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_blend_func_extended,
    GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture,
    GL_ARB_clip_control, GL_ARB_color_buffer_float, GL_ARB_compatibility,
    GL_ARB_compressed_texture_pixel_storage,
    GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
    GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance,
    GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp,
    GL_ARB_depth_texture, GL_ARB_direct_state_access, GL_ARB_draw_buffers,
    GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex,
    GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts,
    GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
    GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
    GL_ARB_fragment_shader, GL_ARB_framebuffer_object,
    GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary,
    GL_ARB_get_texture_sub_image, GL_ARB_half_float_pixel,
    GL_ARB_half_float_vertex, GL_ARB_instanced_arrays,
    GL_ARB_internalformat_query, GL_ARB_internalformat_query2,
    GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
    GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect,
    GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
    GL_ARB_occlusion_query2, GL_ARB_pipeline_statistics_query,
    GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
    GL_ARB_polygon_offset_clamp, GL_ARB_program_interface_query,
    GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sampler_objects,
    GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture,
    GL_ARB_separate_shader_objects, GL_ARB_shader_bit_encoding,
    GL_ARB_shader_objects, GL_ARB_shader_stencil_export,
    GL_ARB_shader_subroutine, GL_ARB_shader_texture_lod,
    GL_ARB_shading_language_100, GL_ARB_shading_language_420pack,
    GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_stencil_texturing,
    GL_ARB_sync, GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object,
    GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range,
    GL_ARB_texture_compression, GL_ARB_texture_compression_bptc,
    GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map,
    GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add,
    GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
    GL_ARB_texture_env_dot3, GL_ARB_texture_float, GL_ARB_texture_gather,
    GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
    GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
    GL_ARB_texture_query_levels, GL_ARB_texture_query_lod,
    GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
    GL_ARB_texture_stencil8, GL_ARB_texture_storage,
    GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle,
    GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2,
    GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
    GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix,
    GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
    GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding,
    GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
    GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
    GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_blend_equation_separate,
    GL_ATI_draw_buffers, GL_ATI_fragment_shader, GL_ATI_separate_stencil,
    GL_ATI_texture_compression_3dc, GL_ATI_texture_env_combine3,
    GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXT_abgr,
    GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate,
    GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
    GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, GL_EXT_draw_buffers2,
    GL_EXT_draw_instanced, GL_EXT_draw_range_elements, GL_EXT_fog_coord,
    GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
    GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object,
    GL_EXT_framebuffer_sRGB, GL_EXT_gpu_program_parameters,
    GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
    GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,
    GL_EXT_point_parameters, GL_EXT_polygon_offset_clamp,
    GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color,
    GL_EXT_separate_specular_color, GL_EXT_shader_integer_mix,
    GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
    GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
    GL_EXT_texture_array, GL_EXT_texture_compression_dxt1,
    GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc,
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
    GL_EXT_texture_integer, GL_EXT_texture_lod_bias,
    GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
    GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode,
    GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm,
    GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback,
    GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
    GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
    GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
    GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error,
    GL_KHR_texture_compression_astc_ldr,
    GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_pack_invert,
    GL_MESA_shader_integer_functions, GL_MESA_texture_signed_rgba,
    GL_MESA_window_pos, GL_MESA_ycbcr_texture, GL_NV_blend_square,
    GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_fog_distance,
    GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
    GL_NV_primitive_restart, GL_NV_texgen_reflection,
    GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image,
    GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap,
    GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
    GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays

6 GLX Visuals
    visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav
  id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------------
0x022 24 tc  1  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x026 24 tc  1  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x032 24 tc  1  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x034 24 tc  1  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x036 24 tc  1  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x038 24 tc  1  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None

6 GLXFBConfigs:
    visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav
  id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------------
0x022 24 tc  1  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x026 24 tc  1  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x032 24 tc  1  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x034 24 tc  1  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x036 24 tc  1  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x038 24 tc  1  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None

Last edited by me45; February 18, 2020 at 10:59.
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Old   February 18, 2020, 18:52
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  #6
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Svetlana Tkachenko
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What is your GPU? Do you have the GPU driver installed? If so, what package name or kernel module name?
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