Is it possible in the blockMeshDict to create two areas in effect, one close to the turbine where I can impose much more vertices and a larger one to deal with the macro flow effects? Or is this what the refinement is supposed to do?
Thanks, Mark |
Hi Mark;
It basically gets complex if you have an irregular shape. Incase if you have a chance to split into hexahedral polygons then it is easy as explained in the cavity tutorial. Also I just saw several videos in Youtube which shows the usage of "Adaptive meshes". {I didn't start working with that as of now may be someone can shed some light on that}. I just have an impression it is just a library so it shall be easy to use an adaptive grid also. Saideep |
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Regis |
Greetings to all!
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// NOTE: This point should never be on a face, always inside a cell, even Best regards, Bruno |
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