Hi Tobi,
AFAIK it works just fine. Just be sure you don't filter any cells by wrong quality settings! Layercells around corners often result in a surrounding mesh that has quite heavily distorted cells. So check your quality setting to allow such cells! G Jan |
3 Attachment(s)
Hi Tobi,
just to give you an example: I used a cube blockMesh background mesh. Then I put a cube inside this one with SHM and used a few layers. Those layer-cells are colored green. The 1st image is with "featureAngle 50" The 2nd is with "featureAngle 60". This can be a little confusing because the angle is not referring to the two neighboring surfaces the layercells rest on, but to the cells normal vectors of those two neighboring cells. And on a 90° corner that angle is not 90 degrees but less! The last image attached shows how i think the featureAngle works. G Jan |
Quote:
thanks for your replay. Well your post sounds very good but I thought that you get better cells with the layer generation at the corners? Am I wrong? |
All times are GMT -4. The time now is 12:15. |