Edge mesh distortion on searchableCylinder
1 Attachment(s)
hello Foamers,
I am meshing a marine propeller in a box domain with blockMesh & snappyhexmesh. I have created a user defined searchable cylinder that surrounds the propeller, but I have encountered a problem: I cannot make shm snap well at the cylinder edges, so is there a way to conserve the form of a searchableCylinder like the way featureEdge does for a stl geometry? |
Hi,
Now i am having the same problem. Did you find the solution? Please share. |
All times are GMT -4. The time now is 20:31. |