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Old   November 2, 2007, 05:56
Default Hi everyone, I am trying to m
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Luca Liberti
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Hi everyone,
I am trying to model a UV unit which is basically a cylindrical pipe with uv tubes in it. The uv tubes are parallel to the average flow direction while the inlet/outlet are located near the top and bottom sections of the unit on the lateral wall of the cylinder.
From what I gathered on the forum it seems that the mesh generation would be quite complicated since I will have to follow the outer pipe geometry while blending towards a pattern that follows the uv tube geometry near them. Does anyone have suggestion on what would be the best tool/method to obtain such a mesh. I would prefer to use only hex elements.
Thanks in advance for any input on the matter.
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