PatchEditor - A Blender addon to edit patches...
Hi all,
recently I was working on a small utility that allows you to edit which patch a particular boundary face belongs to. This is done in Blender, and needs no new OpenFOAM tools. However, it relies on the OpenFOAM tools foamToSurface, setSet and createPatch. This might be useful in many situations, for instance when importing meshes where boundary information may have been lost, or in cases where the mesher failed to assign faces as wished. You find the code here (with a short description on usage): https://github.com/nogenmyr/PatchEditor Regards, Kalle |
Hi Kalle,
I've created a basic wiki page for to help getting your PatchEditor addon a bit better known to the community that uses OpenFOAM technology: http://openfoamwiki.net/index.php/Contrib/PatchEditor May you or anyone else feel free to update that wiki page! Best regards, Bruno |
Hi Bruno!
Thanks for putting up a page! Kalle |
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