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January 8, 2016, 05:55 |
SHM not defining faces
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#1 |
Member
Gareth
Join Date: Jun 2010
Posts: 56
Rep Power: 16 |
Hi All
I have spent some time looking through the propeller tut. It works on my system and was thus the base for my own work. I am trying to simulate a VAWT in 2D with a cylindrical AMI patch and using pimpleDyFoam. I have followed the same steps as the tutorial, and most of the dictionaries are the same. having stepped through the procedure and tweaked files accordingly i am still unable to get my mesh working. The case: I have 3 blades in stl format that are not fully closed surfaces. They extend past the boundary of a simple block i define in blockMesh (this has worked before when making meshes). Run blockMesh - done Run surfaceFetureExtract - done Run snappyHexMesh - done ... I then check my boundary file and it states i have a new patch, in this instance called "rotate" but it has 0 faces... Continuing on i run createPatch - done. AMI1 and 2 are created from the rotate and rotate_slave patches. My snappyHexMeshDict is almost identical to the propeller case version. Can anyone please tell me why i have no faces on the rotate patch? I am attaching the SHM dict and log as well as the script used to run the process and the boundary file from my constant/polymesh folder Thanks people |
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ami, propeller, shm |
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