splotchy pressure representation on surface of a car
Hi
I've a newbie here, and i've take the motorBike tutorial and swapped out the geometry for an STL file. I've increased the block mesh size to 175/50/50 however have left all of the snappyhexmesh settings alone, except for changing patch names. After 600 iterations of simplefoam, i get a splotchy looking surface representation of pressure. I'm hoping someone can point me in the right direction- is this an issue with blockmesh, snappyhex mesh settings, or geo cleanup, or more iterations? thanks for any advice.. https://drive.google.com/open?id=1e2...lLWobk2czEt5JP https://drive.google.com/open?id=12H...bQD7z0WDbVw2eI |
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