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[mesh manipulation] Refining a wedge-shaped Mesh |
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New Member
Join Date: Oct 2018
Posts: 2
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Hi I'm trying to refine a wedge shaped Mesh locally using topoSet and refineMesh. My problem is that I get the warning that my front and back planes are not planar anymore after the refinement.
My refineMeshDict looks like this: Code:
set c0;
coordinateSystem global;
globalCoeffs
{
tan1 (1 0 0);
tan2 (0 1 0);
}
patchLocalCoeffs
{
patch outside;
tan1 (1 0 0);
}
directions ( normal );
useHexTopology no;
geometricCut yes;
writeMesh no;
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