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[mesh manipulation] Refining a wedge-shaped Mesh

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Old   May 29, 2019, 07:50
Default Refining a wedge-shaped Mesh
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Hi I'm trying to refine a wedge shaped Mesh locally using topoSet and refineMesh. My problem is that I get the warning that my front and back planes are not planar anymore after the refinement.



My refineMeshDict looks like this:


Code:
set             c0;

coordinateSystem global;

globalCoeffs
{
    tan1            (1 0 0);
    tan2            (0 1 0);
}

patchLocalCoeffs
{
    patch           outside;
    tan1            (1 0 0);
}

directions      ( normal );

useHexTopology  no;

geometricCut    yes;

writeMesh       no;
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