Mesh does not snap to geometry
I am trying to setup do aerodynamics simulation of a car using symmetry. I've exported the car as STL file from freecad.
I've used blockMesh together with snappyHexMesh but got no snapping at all as seen below. You can see the images here: https://drive.google.com/drive/folde...Z4?usp=sharing blockMesh Code:
/*--------------------------------*- C++ -*----------------------------------*\ Code:
/*--------------------------------*- C++ -*----------------------------------*\ |
Hi!
What was the command for snappyHexMesh? You may missed the -overwrite switch, so you will find your snapped mesh at the second time step. Also that tolerance is a bit high, you can use the "default" 2. And as i see you have no feature snapping. Try to put this into the snapControls: implicitFeatureSnap true; explicitFeatureSnap false; Or: implicitFeatureSnap false; explicitFeatureSnap true; But you will need the edge mesh for this what you are commented in the castellatedMeshControls. This is the default setup, so you can simply uncomment the features without adding these lines. Maybe this won't solve your problem but you will need it to capture the features. |
Boy do I feel stupid, haha!
It was hiding in the second time step. "snappyHexMesh -overwrite" solved my problem! I also changed the tolerance down to 2 and opt for the implicit snapping feature but these was not the solution to my problem, my command was. Thank you! :) |
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