Avoid mesh "bumping"
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Hello to everyone,
In an interfoam simulation I'm in-countering some stability problems, my idea is that these problems are due to the poor mesh. But, what I'd like to ask is normal to have a sort of rough surface, to be more specific: in postprocesing (paraview) I checked the results using a clip over a scalar (alpha.water) equal to 0.5 in order to visualize only water; the results are shown in the figure below. Is normal to have this kind of "rough" - unnaturally regular - pattern on the water surface? How can I avoid it? Thanks... Miguel Attachment 87878 |
Can this be related to some paraview's graphical issues?
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Would you show your mesh resolution/type?
Using point data in Paraview can smooth out a bit, don't know what you are using here. |
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