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-   -   [snappyHexMesh] Sphere tutorial - refined mesh fails (https://www.cfd-online.com/Forums/openfoam-meshing/241754-sphere-tutorial-refined-mesh-fails.html)

nikosb March 17, 2022 15:49

Sphere tutorial - refined mesh fails
 
Hi,

I am following this sphere tutorial for OpenFoam

https://mycourses.aalto.fi/pluginfil...e_openfoam.pdf

to perform a DNS of the flow around a sphere at Re=3700.

I was able to make a first grid using this blockmeshDict file:

Code:

/*--------------------------------*- C++ -*----------------------------------*\
  =========                |
  \\      /  F ield        | OpenFOAM: The Open Source CFD Toolbox
  \\    /  O peration    | Website:  https://openfoam.org
    \\  /    A nd          | Version:  8
    \\/    M anipulation  |
\*---------------------------------------------------------------------------*/
FoamFile
{
    version    2.0;
    format      ascii;
    class      dictionary;
    object      blockMeshDict;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

// Note: this file is a Copy of $FOAM_TUTORIALS/resources/blockMesh/pitzDaily

convertToMeters 1;

vertices
(
(-10 -10 -5)
(10 -10 -5)
(10 10 -5)
(-10 10 -5)
(-10 -10 20)
(10 -10 20)
(10 10 20)
(-10 10 20)
);

blocks
(
hex (0 1 2 3 4 5 6 7) (24 24 26) simpleGrading (1 1 1)
);

edges
(
);

boundary
(
 inlet
 {
  type patch;
  faces
  (
  (0 1 2 3)
  );
 }

 sym
 {
  type symmetry;
  faces
  (
  (0 4 5 1)
  (0 3 7 4)
  (1 2 6 5)
  (2 6 7 3)
  );
 }

 outlet
 {
  type patch;
  faces
  (
  (4 7 6 5)
  );
 }
);

mergePatchPairs
(
);
// ************************************************************************* //

and this snappyHexMeshDict

Code:

/*--------------------------------*- C++ -*----------------------------------*\
  =========                |
  \\      /  F ield        | OpenFOAM: The Open Source CFD Toolbox
  \\    /  O peration    | Website:  https://openfoam.org
    \\  /    A nd          | Version:  8
    \\/    M anipulation  |
\*---------------------------------------------------------------------------*/
FoamFile
{
    version    2.0;
    format      ascii;
    class      dictionary;
    object      snappyHexMeshDict;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

// Which of the steps to run
castellatedMesh true;
snap            true;
addLayers      true;


// Geometry. Definition of all surfaces. All surfaces are of class
// searchableSurface.
// Surfaces are used
// - to specify refinement for any mesh cell intersecting it
// - to specify refinement for any mesh cell inside/outside/near
// - to 'snap' the mesh boundary to the surface
geometry
{
 sphere.stl
 {
  type triSurfaceMesh;
  scale 0.005;
  name sphere;
 }

 refinementBox
 {
  type searchableBox;
  min (-0.75 -0.75 -0.7);
  max (0.75 0.75 15);
 }
};


// Settings for the castellatedMesh generation.
castellatedMeshControls
{

    // Refinement parameters
    // ~~~~~~~~~~~~~~~~~~~~~

    // If local number of cells is >= maxLocalCells on any processor
    // switches from from refinement followed by balancing
    // (current method) to (weighted) balancing before refinement.
    maxLocalCells 500000000;

    // Overall cell limit (approximately). Refinement will stop immediately
    // upon reaching this number so a refinement level might not complete.
    // Note that this is the number of cells before removing the part which
    // is not 'visible' from the keepPoint. The final number of cells might
    // actually be a lot less.
    maxGlobalCells 500000000;

    // The surface refinement loop might spend lots of iterations refining just a
    // few cells. This setting will cause refinement to stop if <= minimumRefine
    // are selected for refinement. Note: it will at least do one iteration
    // (unless the number of cells to refine is 0)
    minRefinementCells 10;


    // Allow a certain level of imbalance during refining
    // (since balancing is quite expensive)
    // Expressed as fraction of perfect balance (= overall number of cells /
    // nProcs). 0=balance always.
    maxLoadUnbalance 0.10;


    // Number of buffer layers between different levels.
    // 1 means normal 2:1 refinement restriction, larger means slower
    // refinement.
    nCellsBetweenLevels 4;



    // Explicit feature edge refinement
    // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    // Specifies a level for any cell intersected by its edges.
    // This is a featureEdgeMesh, read from constant/triSurface for now.
    features
    (
    );



    // Surface based refinement
    // ~~~~~~~~~~~~~~~~~~~~~~~~

    // Specifies two levels for every surface. The first is the minimum level,
    // every cell intersecting a surface gets refined up to the minimum level.
    // The second level is the maximum level. Cells that 'see' multiple
    // intersections where the intersections make an
    // angle > resolveFeatureAngle get refined up to the maximum level.

    refinementSurfaces
    {
    sphere
    {
      // Surface-wise min and max refinement level
      level (7 7);
    }
    }

    // Resolve sharp angles
    resolveFeatureAngle 30;


    // Region-wise refinement
    // ~~~~~~~~~~~~~~~~~~~~~~

    // Specifies refinement level for cells in relation to a surface. One of
    // three modes
    // - distance. 'levels' specifies per distance to the surface the
    //  wanted refinement level. The distances need to be specified in
    //  descending order.
    // - inside. 'levels' is only one entry and only the level is used. All
    //  cells inside the surface get refined up to the level. The surface
    //  needs to be closed for this to be possible.
    // - outside. Same but cells outside.

    refinementRegions
    {
        refinementBox
        {
            mode inside;
            levels ((1.0 6));
        }
    }



    // Mesh selection
    // ~~~~~~~~~~~~~~

    // After refinement patches get added for all refinementSurfaces and
    // all cells intersecting the surfaces get put into these patches. The
    // section reachable from the locationInMesh is kept.
    // NOTE: This point should never be on a face, always inside a cell, even
    // after refinement.
    locationInMesh (0.045 0.112 -1.2);

    // Whether any faceZones (as specified in the refinementSurfaces)
    // are only on the boundary of corresponding cellZones or also allow
    // free-standing zone faces. Not used if there are no faceZones.
    allowFreeStandingZoneFaces true;
}



// Settings for the snapping.
snapControls
{
    //- Number of patch smoothing iterations before finding correspondence
    //  to surface
    nSmoothPatch 5;

    //- Relative distance for points to be attracted by surface feature point
    //  or edge. True distance is this factor times local
    //  maximum edge length.
    tolerance 4.0;

    //- Number of mesh displacement relaxation iterations.
    nSolveIter 0;

    //- Maximum number of snapping relaxation iterations. Should stop
    //  before upon reaching a correct mesh.
    nRelaxIter 5;

    // Feature snapping

        //- Number of feature edge snapping iterations.
        //  Leave out altogether to disable.
        nFeatureSnapIter 10;

        //- Detect (geometric only) features by sampling the surface
        //  (default=false).
        implicitFeatureSnap false;

        //- Use castellatedMeshControls::features (default = true)
        explicitFeatureSnap true;

        //- Detect points on multiple surfaces (only for explicitFeatureSnap)
        multiRegionFeatureSnap false;
}



// Settings for the layer addition.
addLayersControls
{
    // Are the thickness parameters below relative to the undistorted
    // size of the refined cell outside layer (true) or absolute sizes (false).
    relativeSizes false;

    // Per final patch (so not geometry!) the layer information
    layers
    {
        "sphere.*"
        {
            nSurfaceLayers 14;
        }
    }

    // Expansion factor for layer mesh
    expansionRatio 1.005;

    // Wanted thickness of final added cell layer. If multiple layers
    // is the thickness of the layer furthest away from the wall.
    // Relative to undistorted size of cell outside layer.
    // See relativeSizes parameter.
    firstLayerThickness 0.0025;
    //finalLayerThickness 0.02;

    // Minimum thickness of cell layer. If for any reason layer
    // cannot be above minThickness do not add layer.
    // Relative to undistorted size of cell outside layer.
    minThickness 0.005;

    // If points get not extruded do nGrow layers of connected faces that are
    // also not grown. This helps convergence of the layer addition process
    // close to features.
    // Note: changed(corrected) w.r.t 17x! (didn't do anything in 17x)
    nGrow 0;

    // Advanced settings

    // When not to extrude surface. 0 is flat surface, 90 is when two faces
    // are perpendicular
    featureAngle 30;

    // At non-patched sides allow mesh to slip if extrusion direction makes
    // angle larger than slipFeatureAngle.
    slipFeatureAngle 30;

    // Maximum number of snapping relaxation iterations. Should stop
    // before upon reaching a correct mesh.
    nRelaxIter 3;

    // Number of smoothing iterations of surface normals
    nSmoothSurfaceNormals 1;

    // Number of smoothing iterations of interior mesh movement direction
    nSmoothNormals 3;

    // Smooth layer thickness over surface patches
    nSmoothThickness 10;

    // Stop layer growth on highly warped cells
    maxFaceThicknessRatio 0.5;

    // Reduce layer growth where ratio thickness to medial
    // distance is large
    maxThicknessToMedialRatio 0.3;

    // Angle used to pick up medial axis points
    // Note: changed(corrected) w.r.t 17x! 90 degrees corresponds to 130 in 17x.
    minMedianAxisAngle 90;


    // Create buffer region for new layer terminations
    nBufferCellsNoExtrude 0;


    // Overall max number of layer addition iterations. The mesher will exit
    // if it reaches this number of iterations; possibly with an illegal
    // mesh.
    nLayerIter 5000;
}

// Generic mesh quality settings. At any undoable phase these determine
// where to undo.
meshQualityControls
{
    #include "meshQualityDict"
}


// Advanced

// Write flags
writeFlags
(
    scalarLevels
    layerSets
    layerFields    // write volScalarField for layer coverage
);


// Merge tolerance. Is fraction of overall bounding box of initial mesh.
// Note: the write tolerance needs to be higher than this.
mergeTolerance 1e-6;


// ************************************************************************* //

I am trying to create a grid with double the resolution. I doubled the number of points in the blockMeshDict

Code:

blocks
(
hex (0 1 2 3 4 5 6 7) (48 48 52) simpleGrading (1 1 1)
);

I ran snappyHexMesh in parallel with the following commands:

Quote:

blockMesh > blockMesh.log

decomposePar > decomposePar.log

mpirun -np 40 snappyHexMesh -parallel > snappyHexMesh.log

reconstructParMesh -latestTime > reconstructPar.log
It runs for some time but it stops without creating any polyMesh folder and files. The last lines in the snappyHexMesh.log file look like:

Code:

Shell refinement iteration 6
----------------------------

Marked for refinement due to distance to explicit features : 0 cells.
Marked for refinement due to refinement shells            : 897648 cells.
Determined cells to refine in = 5.26 s
Selected for internal refinement : 1048592 cells (out of 107880371)

I tried playing around with maxGlobalCells and maxLocalCells but not luck. I also tried keeping the number of points the same in the blockMeshDict and doubling the resolution only in the refinementregion from 6 to 7

Code:

    refinementRegions
    {
        refinementBox
        {
            mode inside;
            levels ((1.0 6));
        }
    }

but snappyHexMesh still fails.

Any ideas what is wrong?


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