fluentMeshToFoam 2D mesh auto z direction extrusion
Hey guys,
Does anyone know how to control the amount fluentMeshToFoam extrudes the 2D mesh in the z-direction? I'm trying to use GGI and it's extruded my two parts by differing amounts... |
Anyone out there....
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I'm interested in this too and I still haven't find an answer.
I suppose we should look at the code ... but I'm working on a network and I can't modify such files so is there an other way to do this than modifying the code? Thanks for the help |
I think one way is to modify the file "Points" located in your case/constant/polyMesh directory and changing the third coodinates of the points to be the depth you want.
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Yeah that's an option but one must know how deep each part of the mesh is before scaling it. Is there an easy way to find this out?
I import my meshes from Gambit so from the time being I am extruding in Gambit and then importing... |
For me that's not a problem since my geometry is simple :)
Just a question : you're talking about 'extruding' in gambit... Is there a way to really extrude a 2D geometry into a 3D automatically in gambit? This would save me much time... Thanks for the help! |
Yea just go to the geometry menu and under the faces submenu the option should be there to extrude...
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I just looked at gambit and under faces submenu I just have the option : MOVE/COPY/ALIGN but this is not really an extrusion. Is this this option you are referring to?
Thanks |
Sorry I just checked and it's actually the 'sweep faces' option in the volume submenu. I can't figure out how to define how many cells I prefer in the third direction though...
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