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-   -   [snappyHexMesh] 2D Cylinder mesh problems with Snappy (https://www.cfd-online.com/Forums/openfoam-meshing/80017-2d-cylinder-mesh-problems-snappy.html)

ivan_cozza September 13, 2010 05:40

2D Cylinder mesh problems with Snappy
 
2 Attachment(s)
Hi Foamers,
I'm trying to mesh a 2D cylinder (1 cell in z direction) using snappy, following the tutorial tutorials/incompressible/pimpleDyMFoam/wingFlutter, where a 2D airfoil is meshed with snappy.

It seems that with my settings snappy is not capable to recognize correctly the cylinder (that is an stl surface obtained with gmsh), and it doesn't cut the mesh.

I attach the resulting mesh, blockMeshDict and snappyHexMeshDict.

Could anybody help me to fix it?

Thanks, Ivan

http://img547.imageshack.us/i/snappycyl.jpg/

http://img821.imageshack.us/i/snappycylonly.jpg/

http://img547.imageshack.us/i/snappycylzoom.jpg/

ziad September 13, 2010 11:22

Hi Ivan,

It looks like there is a problem with your stl file. The surface cylinder is not closed. Also your refinement boxes seem messed up. If you're doing 2D they should be like this:

refinementBox1
{
type searchableBox;
min (-1 -0.5 -0.1);
max ( 1 0.5 0.1); //changed 0.06 to 0.1
}
refinementBox2
{
type searchableBox;
min (-0.05 -0.05 -0.1);
max ( 0.05 0.05 0.01); //changed -0.01 to 0.1
}

otherwise with the old settings you will probably get more than one cell in the z-direction.

dancfd October 26, 2010 21:02

Hi Ziad,

I am running into a problem that you might have an answer to, given your last response to Ivan. I am trying to make snappyHexMesh produce a 2D mesh on the airfoil in the wingMotion tutorial. I tried changing the snappyHexMeshDict refinement box as follows:

Code:

    refinementBox
    {
        type searchableBox;
        min (-1 -1 -0.1);//min (-1 -1 -1);
        max (5 1 0.1);//max ( 5  1  1);
    }

changing the z-coordinate to match the bounding box in the blockMeshDict. Unfortunately, this had no effect on the number of cells in the z-direction; still >1 therefore not 2D. Do you have any idea how I could make this 2D?

I posted this issue first a couple of days ago in another thread (http://www.cfd-online.com/Forums/ope...-tutorial.html) before I saw your post.

Thanks,

Dan

ziad October 26, 2010 21:22

Hi Daniel,

I tried once to make a 2D mesh with sHM but got more than one cell in the z direction. I think this is due to the fact that sHM divides whatever you have initially in blockMesh in the z direction by the specified number of levels. Not sure how to get around that. Since it was a simple rectangular shape I ended up using blockMesh which is quite good for simple cartesian shapes.

Try maybe meshing only one of the empty bc planes with sHM and then extrude the mesh in the z direction? You should only have one z coordinate throughout sHMDict.

Let me know how it works.
Ziad

dancfd October 26, 2010 21:36

Hi Ziad,

Thanks for the response. The z-coordinate only appears twice in sHMdict, where the boundingbox is defined. Unfortunately, I do not think the extrude function will not work for me because I have divided my geometry (airfoil) into two patches (a wing and a flap), but since there is one continuous object, extrude followed by autoPatch would recognize the airfoil as only one patch. Is it possible to delete the offensive points, blocks and edges from the polyMesh directory manuallly? I imagine this might be next to impossible. I'll keep working this.

Thanks again,

Dan

ziad October 26, 2010 22:10

Quote:

Originally Posted by dancfd (Post 280899)
Hi Ziad,

Thanks for the response. The z-coordinate only appears twice in sHMdict, where the boundingbox is defined. Unfortunately, I do not think the extrude function will not work for me because I have divided my geometry (airfoil) into two patches (a wing and a flap), but since there is one continuous object, extrude followed by autoPatch would recognize the airfoil as only one patch. Is it possible to delete the offensive points, blocks and edges from the polyMesh directory manuallly? I imagine this might be next to impossible. I'll keep working this.

Thanks again,

Dan

Just set the z-coordinate to one value everywhere. I just took a look at the extrudeMesh tool and it seems to allow specification of individual patches so you might not run into problems there. Of course I am assuming sHM will be able to handle a pure 2D mesh to start with. We're kinda cheating here but it's worth a shot.

ivan_cozza October 27, 2010 03:25

Hi Daniel,
I've answered you about 2D in SHM on your other thread.
Can you give me in more details your problem in extruding an unconnected boundary like a wing with a slat? I have a very similar problem, for which I'm managing to use extrude...

Quote:

Originally Posted by dancfd (Post 280899)
Hi Ziad,

Thanks for the response. The z-coordinate only appears twice in sHMdict, where the boundingbox is defined. Unfortunately, I do not think the extrude function will not work for me because I have divided my geometry (airfoil) into two patches (a wing and a flap), but since there is one continuous object, extrude followed by autoPatch would recognize the airfoil as only one patch. Is it possible to delete the offensive points, blocks and edges from the polyMesh directory manuallly? I imagine this might be next to impossible. I'll keep working this.

Thanks again,

Dan


ziad October 27, 2010 08:50

Quote:

Originally Posted by ziad (Post 280903)
Just set the z-coordinate to one value everywhere. I just took a look at the extrudeMesh tool and it seems to allow specification of individual patches so you might not run into problems there. Of course I am assuming sHM will be able to handle a pure 2D mesh to start with. We're kinda cheating here but it's worth a shot.

actually come to think of it you could keep the original sHM mesh with more than 1 cell in the z-dir, extrude one of the empty faces exactly one cell in the z-direction, select that set of the mesh and cut it out.

dancfd October 27, 2010 17:01

2 Attachment(s)
Hi Ziad,

I tried setting the boundingBox coordinates in the same xy plane, however this just eliminated the effect of the boundingBox. I am very interested in using the extrusion to cut the mesh. Can you please provide some detail about how to do this? Looking at the extrudeProperties dictionary, I do not see how it is possible to cut the mesh. I have attached pictures of the side view of the mesh. The zoomed-out pic shows the majority of the domain as 1-cell deep, with a white square in the center. The zoomed-in pic shows the upper-left corner of this white square, which is in fact a highly resolved mesh of the front/back of the airfoil. If I extrude the empty front patch one cell, will it cut one "airfoil thickness" cell, or one "majority of the domain" cell deep?

Thanks,
Dan

ziad October 27, 2010 18:43

Hi Dan,

The extrude/cut process involves using extrudeMesh (which doesn't cut) first and then splitMesh (which cuts) to make the internal boundary external. splitMesh is a bit tricky to use. Will take a look at both later tonight and post what I can come up with.

Just a thought about using sHM in pure 2D mode, you'll probably have to start up your domain in blockMesh with blocks consisting of one flat plane. You'd have to collapse one empty plane into the other, or in other words, use exactly the same physical points on both empty planes.

Ziad

Quote:

Originally Posted by dancfd (Post 281084)
Hi Ziad,

I tried setting the boundingBox coordinates in the same xy plane, however this just eliminated the effect of the boundingBox. I am very interested in using the extrusion to cut the mesh. Can you please provide some detail about how to do this? Looking at the extrudeProperties dictionary, I do not see how it is possible to cut the mesh. I have attached pictures of the side view of the mesh. The zoomed-out pic shows the majority of the domain as 1-cell deep, with a white square in the center. The zoomed-in pic shows the upper-left corner of this white square, which is in fact a highly resolved mesh of the front/back of the airfoil. If I extrude the empty front patch one cell, will it cut one "airfoil thickness" cell, or one "majority of the domain" cell deep?

Thanks,
Dan


dancfd October 27, 2010 20:38

Hi Ziad,

There is also another tool called "removeFaces" which, from the brief description in the user guide, should merge cells. If I could do this to all of the cells across the z-axis, then I would arrive at a 2-D mesh. Have you used removeFaces before? I have looked at the code and scanned the boards, but documentation on using it appears to be scarce.

Code:

Usage: removeFaces <faceSet> [-overwrite] [-parallel] [-case dir]  [-help] [-doc] [-srcDoc]
It looks to me like I need to identify the faces that are between the two "empty" planes and parallel to them, then list all of these faces in a file and run removeFaces with reference to that file. To identify the appropriate faces from the list of 500K+, I will have to select the faces that consist only of points in the same z-plane, where that plane is not one of the empty planes. I will try to write a script to accomplish this, and let you know what I find.

Dan

Thanks,
Dan

dancfd October 28, 2010 21:31

SnappyHexMesh in 2D
 
1 Attachment(s)
In case anyone is interested, I have attached a script that can be run in Octave that will read the points and faces files of a mesh and output all of the internal faces parallel to the empty patches into a faceSet file. Place the faceSet file in the polymesh/sets directory, run removeFaces remFaces -overwrite, and you will transform your snappyHexMesh from 3D into a 2D mesh. I just tried it on the movingWing tutorial and it appears to have worked. Note that the z-coordinates of the empty patches must be entered in the script - it is hardcoded for z = +- 0.1 now. Enjoy.

Dan

ziad October 30, 2010 14:05

creating a 2D mesh with snappyHexMesh
 
5 Attachment(s)
Hi Daniel,

I finally got to spend some time on this and figured out how to do it using only OpenFoam tools. The procedure outline is the following but does not require splitMesh:

  1. run blockMesh: to get the mesh bounding box.
  2. run snappyHexMesh -overwrite: to get the full mesh in the constant/polyMesh directory.
  3. run extrudeMesh: on boundary front by a positive distance, the sign of the outward normal to this boundary. I used delta_z = 1.0 from the original z = 0.1 plane. The extrudeProperties dictionary is provided and should reside in the constant directory. It will create 3 patches, originalPatch (the original front patch in plane z = 0.1), otherSide (extruded front patch now in plane z=1.1), and sides. The last one, sides, consists of the extrusions of the bounding curves of the original front. Therefore it includes the extrusions of inlet, exit, top, bottom and airfoil. These will be separated next.
  4. run autoPatch 90: where 90 is the feature angle to search for and the actual angle between the parts of sides and the other two patches. You will get 7 additional patches named auto0 to auto6. The original three patches from the extrusion process now have 0 faces in them in the constant/polyMesh/boundary file and the total boundary number is 10 right after the file header. Edit the constant/polyMesh/boundary file, remove the sections pertaining to the original 3 extrusion boundaries, and adjust the total number of boundaries to 7. You might want to rename the boundaries from auto* to more meaningful names such as inlet, exit, airfoil, etc. I've provided my final boundary file from that step as well for reference.
The following 3 steps are optional. Use them if you want to divide the airfoil in parts (slats, flaps, whatever...):
    1. run faceSet: now we want to extract the faces from the airfoil patch and put them in a new face set, f0, in order to separate the flap in the next step. Here we use options "action new" and patchToFace. These are commented in the provided faceSetDict file which should reside in the system folder.
    2. run faceSet: now we want to extract the flap part from the existing face set f0, so we use options "action subset" and boxToFace where the specified box should enclose the face centres of the flap part of the airfoil. I picked the last delta-x = 0.4 therefore my box extends from x = 0.6 to x = 1 (yeah I know, that's a ridiculously huge flap :D). faceSet will now use the existing set f0 after creating a backup to f0_old. After the command finishes f0 will only have flap faces in it.
    3. run createPatch: this is the last step where we create the flap patch from face set f0. You'll need the createPatchDict file (provided) which should reside in the system folder. We need to use options "constructFrom set" and "set f0" in the patchInfo section. Note that createPatch will also adjust the entire mesh and remove any boundaries that might end up with 0 faces in them. The final mesh will be in folder 1/polyMesh. You can have it written directly in constant/polyMesh by using the -overwrite flag.
That's it! It looks lengthy because of all the explanations but it's really not that bad.

dancfd October 30, 2010 18:05

Hi Ziad,

I cannot thank you enough. What you have done is far easier than the method I had attempted. I really appreciate you taking the time to explain everything in such detail as well.

Regards,

Dan

ziad October 30, 2010 18:15

You're quite welcome Daniel. I've been promising myself to formalize this for a while now so thanks for providing a little nudge. This is all going towards creating a wiki page.

what are you working on by the way?

dancfd October 30, 2010 21:20

I am trying to create a simulation of a wing with an oscillating flap. I began with a basic c-grid using blockMesh, but I could not get the diffusivity to work and the mesh turned itself inside out at the trailing edge. The diffusivity works fine on the movingWing example, but I could not create the same mesh in 2D until now. Apart from creating the wiki, what are you working on?

Dan

ziad October 31, 2010 09:57

Interesting problem. Are the oscillations self-induced or operator driven?

My work is on snow, ice and rain simulations using two-fluid formulations. I've done some work in aircraft icing as well.

dancfd November 1, 2010 16:32

The oscillations are operator-driven. Aircraft icing and multi-phase simulations sound very interesting as well!

onyir April 26, 2011 06:00

Quote:

Originally Posted by ziad (Post 281498)
Hi Daniel,

I finally got to spend some time on this and figured out how to do it using only OpenFoam tools. The procedure outline is the following but does not require splitMesh:

  1. run blockMesh: to get the mesh bounding box.
  2. run snappyHexMesh -overwrite: to get the full mesh in the constant/polyMesh directory.
  3. run extrudeMesh: on boundary front by a positive distance, the sign of the outward normal to this boundary. I used delta_z = 1.0 from the original z = 0.1 plane. The extrudeProperties dictionary is provided and should reside in the constant directory. It will create 3 patches, originalPatch (the original front patch in plane z = 0.1), otherSide (extruded front patch now in plane z=1.1), and sides. The last one, sides, consists of the extrusions of the bounding curves of the original front. Therefore it includes the extrusions of inlet, exit, top, bottom and airfoil. These will be separated next.
  4. run autoPatch 90: where 90 is the feature angle to search for and the actual angle between the parts of sides and the other two patches. You will get 7 additional patches named auto0 to auto6. The original three patches from the extrusion process now have 0 faces in them in the constant/polyMesh/boundary file and the total boundary number is 10 right after the file header. Edit the constant/polyMesh/boundary file, remove the sections pertaining to the original 3 extrusion boundaries, and adjust the total number of boundaries to 7. You might want to rename the boundaries from auto* to more meaningful names such as inlet, exit, airfoil, etc. I've provided my final boundary file from that step as well for reference.
The following 3 steps are optional. Use them if you want to divide the airfoil in parts (slats, flaps, whatever...):
    1. run faceSet: now we want to extract the faces from the airfoil patch and put them in a new face set, f0, in order to separate the flap in the next step. Here we use options "action new" and patchToFace. These are commented in the provided faceSetDict file which should reside in the system folder.
    2. run faceSet: now we want to extract the flap part from the existing face set f0, so we use options "action subset" and boxToFace where the specified box should enclose the face centres of the flap part of the airfoil. I picked the last delta-x = 0.4 therefore my box extends from x = 0.6 to x = 1 (yeah I know, that's a ridiculously huge flap :D). faceSet will now use the existing set f0 after creating a backup to f0_old. After the command finishes f0 will only have flap faces in it.
    3. run createPatch: this is the last step where we create the flap patch from face set f0. You'll need the createPatchDict file (provided) which should reside in the system folder. We need to use options "constructFrom set" and "set f0" in the patchInfo section. Note that createPatch will also adjust the entire mesh and remove any boundaries that might end up with 0 faces in them. The final mesh will be in folder 1/polyMesh. You can have it written directly in constant/polyMesh by using the -overwrite flag.
That's it! It looks lengthy because of all the explanations but it's really not that bad.

Hi, i really like your explanation, but I have kind of problem. If I try to run snappyhexmesh in parallel, either it fails because of the empty boundaries, or doesn't add layers if I define the boundaries front and back as walls.
Any idea how to manage this?

ziad April 27, 2011 11:47

It sounds like your dict file is not properly set up. Can you post your case as a tar.gz attachment?

onyir April 27, 2011 12:16

Right now I'm not at work so I can't post it, but I can tell it fails with an error of different areas in faces of cells on the boundary of the processors. Something like
"face # area does not match neighbour # by %"

ziad April 27, 2011 12:23

Sounds like a boundary mismatch. Anyway, post it when you have a chance.

onyir April 27, 2011 13:52

1 Attachment(s)
I don't get what you mean by "boundary mismatch".
If I run the case without decomposing it, it runs without any errors.
If I run it decomposing it first, it gives the error you can see in the log attached.
Thanks.

ziad April 27, 2011 16:06

1 Attachment(s)
I ran it serial and it went okay except for some weird faces in your borde_ataqe and borde_salida regions. The ones in the jpg are for the trailing edge on the Front plane. There area few others. I think they are not connecting properly with their equivalent faces between the Front and Back planes. Their general location corresponds to the error reported in your log file.

There are some warnings in your log file regarding possible wedges between the Front and Back planes as well. Might be related...
Code:

--> FOAM Warning :
    From function twoDPointCorrector::twoDPointCorrector(const polyMesh& mesh, const vector& n)
    in file twoDPointCorrector/twoDPointCorrector.C at line 168
    The number of points in the mesh is not equal to twice the number of edges normal to the plane - this may be OK only for wedge geometries.
    Please check the geometry or adjust the orthogonality tolerance.

Anyway, not sure why it's happening and I haven't used snappy for 4-5 months now but it wouldn't hurt to keep things simple and use one refinement box for the entire airfoil. Make sure it extends well beyond the airfoil, like a couple chord lengths or more. It's only 2D after all and a few thousand cells more won't matter if you can keep your mesh clean.

Oh yeah, the trailing edge is warped too in the z direction but this won't matter once you extrude as per the procedure I suggested above. It's the snappy bug for CAD edges but apparently they fixed it in the next release.

ziad April 28, 2011 11:31

Ran it in parallel and snappyHexMesh finishes similarly to the serial run. The mesh also fails two checkMesh tests in both serial and parallel.

Code:

***Number of edges not aligned with or perpendicular to non-empty directions: 38872
***Max skewness = 5.30239, 32 highly skew faces detected which may impair the quality of the results


onyir April 28, 2011 11:39

How did you run it in parallel?
I always get the same error. I've tried a few combinations, even without the boxes and always fails.

ziad April 28, 2011 11:47

  1. decomposePar
  2. mpirun -np 2 snappyHexMesh
  3. checkMesh

onyir April 28, 2011 11:53

I think you have to do
mpirun -np snappyHexMesh -parallel
so it really runs it in parallel.
Am I wrong?

ziad April 28, 2011 12:07

That's how I run all my OF executables in parallel for OpenMPI. Use it and you'll see that it works. I just tried the -parallel option and it failed like it did for you. They provide this option in the user guide for 1.7.x but I am not sure when it was introduced. Personally I never used it. You might want to search the forum on this topic.

Anyway, both parallel and serial checkMesh fail so the problem is in the specific settings at the leading/trailing edges. I am not sure but I think I've seen something like this a few months ago with snappy when preparing the 2D procedure. A simpler refinement box around the entire airfoil and extending to the exit plane could work better.

ziad April 28, 2011 12:26

By the way you don't have to reconstruct your parallel case anymore. Just process it as you would a serial run. That part of the user guide is outdated.

Definitely skip the -parallel option. It might actually be the (very) old way of doing things.

onyir April 28, 2011 12:48

That way you don't to decompose your case either. I don't think that's the right way of doing it.
http://www.cfd-online.com/Forums/ope...-parallel.html

ziad April 28, 2011 12:54

It's up to you. All I can tell you is that -parallel is not needed and it's been a while that you don't have to reconstruct your case anymore. Used to be like that with the older parallel implementation but not anymore.

Wouldn't hurt to try it :)

onyir April 28, 2011 13:11

Ok, I just tried and it does not work the way you say.
It takes the same time to perform, and twice the ram. It is say doing both processors perform the same case.
It even works without decomposing.

ziad April 28, 2011 14:32

Oops my bad! Just checked our execution scripts and it is implemented with the -parallel option.

bouclette July 19, 2011 02:17

Hi all,

I've been reading through this topic and practicing a bit on the method discribed by Ziad but I struggle to understand one thing:

In order to create the 2D mesh starting from a sHM mesh, we need to make a 3D mesh with the face of interest that has sufficiently enough cells to be usefull to us.

So for example, in my case, I need to mesh a foil section with about 4M cells to obtain a mere 140k cells once 2d'ed.

Am I missing something there or is is there a way to avoid spending a fair bit of time making a big mesh to get a dumb coarse 2D mesh?

Thanks,

Verfblikje January 4, 2012 09:57

extrudeMesh
 
The method for me does not seem to work. I have tried to find a solution. To no avail. The problem is as follows:
I am trying to model a multi element wing cross section. First I create the blockMesh and run sHM in parallel. Subsequently I use reconstructParMesh to view it in paraview. In paraview it looks good. Then I copy the polyMesh directory from time3 to constant and I run extrudeMesh. However it does not create new patches. Needless to say, autoPatch does not work either.
My model is in the y-z plane. However I don't quite understand how to edit the extrudeMeshDict so that it works. (I am assuming this is the same file as the extrudeProperties file posted by ziad?) I did try several combinations of the wedge properties, but this did not help. Any thoughts?

Thanks in advance,

Nick

Verfblikje January 4, 2012 17:03

OpenFOAM version
 
Apologies I forgot to mention OF and ubuntu version. I am running OF 2.01 (I think, the latest version in the ubuntu software center) and Ubuntu 11.04.

ziad June 4, 2012 15:49

Quote:

Originally Posted by ziad (Post 281498)
Hi Daniel,

I finally got to spend some time on this and figured out how to do it using only OpenFoam tools. The procedure outline is the following but does not require splitMesh:

  1. run blockMesh: to get the mesh bounding box.
  2. run snappyHexMesh -overwrite: to get the full mesh in the constant/polyMesh directory.
  3. run extrudeMesh: on boundary front by a positive distance, the sign of the outward normal to this boundary. I used delta_z = 1.0 from the original z = 0.1 plane. The extrudeProperties dictionary is provided and should reside in the constant directory. It will create 3 patches, originalPatch (the original front patch in plane z = 0.1), otherSide (extruded front patch now in plane z=1.1), and sides. The last one, sides, consists of the extrusions of the bounding curves of the original front. Therefore it includes the extrusions of inlet, exit, top, bottom and airfoil. These will be separated next.
  4. run autoPatch 90: where 90 is the feature angle to search for and the actual angle between the parts of sides and the other two patches. You will get 7 additional patches named auto0 to auto6. The original three patches from the extrusion process now have 0 faces in them in the constant/polyMesh/boundary file and the total boundary number is 10 right after the file header. Edit the constant/polyMesh/boundary file, remove the sections pertaining to the original 3 extrusion boundaries, and adjust the total number of boundaries to 7. You might want to rename the boundaries from auto* to more meaningful names such as inlet, exit, airfoil, etc. I've provided my final boundary file from that step as well for reference.
The following 3 steps are optional. Use them if you want to divide the airfoil in parts (slats, flaps, whatever...):
    1. run faceSet: now we want to extract the faces from the airfoil patch and put them in a new face set, f0, in order to separate the flap in the next step. Here we use options "action new" and patchToFace. These are commented in the provided faceSetDict file which should reside in the system folder.
    2. run faceSet: now we want to extract the flap part from the existing face set f0, so we use options "action subset" and boxToFace where the specified box should enclose the face centres of the flap part of the airfoil. I picked the last delta-x = 0.4 therefore my box extends from x = 0.6 to x = 1 (yeah I know, that's a ridiculously huge flap :D). faceSet will now use the existing set f0 after creating a backup to f0_old. After the command finishes f0 will only have flap faces in it.
    3. run createPatch: this is the last step where we create the flap patch from face set f0. You'll need the createPatchDict file (provided) which should reside in the system folder. We need to use options "constructFrom set" and "set f0" in the patchInfo section. Note that createPatch will also adjust the entire mesh and remove any boundaries that might end up with 0 faces in them. The final mesh will be in folder 1/polyMesh. You can have it written directly in constant/polyMesh by using the -overwrite flag.
That's it! It looks lengthy because of all the explanations but it's really not that bad.

It got soooo much easier with 2.1.x. Just tried the new version of extrudeMesh and if you specify "constructFrom patch;" then the utility sorts out all the boundary patches for you. Here is an example extrudeMeshDict below...

Code:

// What to extrude:
//      patch  : from patch of another case ('sourceCase')
//      mesh    : as above but with original case included
//      surface : from externally read surface

//constructFrom mesh; USE THIS TO EXTEND A 3D MESH BY EXTRUSION. MESHES ARE AUTOMATICALLY STITCHED TOGETHER!!!
constructFrom patch;

// If construct from patch/mesh:
sourceCase "./";
sourcePatches (floor);
// If construct from patch: patch to use for back (can be same as sourcePatch)
exposedPatchName floor;

// Flip surface normals before usage.
flipNormals false;

//- Linear extrusion in point-normal direction
extrudeModel        linearNormal;

nLayers            30;

expansionRatio      1.0;    //0.9;

linearNormalCoeffs
{
    thickness      0.3;
}

// Do front and back need to be merged? Usually only makes sense for 360
// degree wedges.
mergeFaces false;  //true;

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

Edit: posted the wrong extrudeMeshDict file that actually applies to extending a 3D mesh by patch extrusion.


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