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ErenC August 15, 2019 07:23

PostProcess streamline utility

Due to my recent streamline problem with paraview( I tried to get streamlines with postProcess streamline utility.

I used lineUniform, but streamlines are not uniform at all(1st and 2nd picture). In papers people are showing much better visualized streamlines(3rd picture). Decreasing nPoints are not helping either, I am getting incomplete streamlines in that case. I am also getting "particle initialised with a location outside of the mesh" error, which generates non-existing streamlines.

So, how to get good visualized streamlines with postProcess streamline utility?

Thank you in advance,

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